We've seen in the previous section how it is possible to advance simulation time by generating events with non-zero offsets of current time. When such events are received on an object, if the object is behind, it advances its local simulation time (object virtual time or OVT) to the timestamp of the event.
It is also possible to elapse time on an object while the object is executing an event. This is accomplished thus:
elapse(42);
The example above would simulate the passage of forty-two time units by adding as much to the object's current OVT.
October 08, 2008
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