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Impostors for Parallel Interactive Computer Graphics
Thesis 2005
Publication Type: PhD Thesis
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Abstract
We demonstrate an interactive parallel rendering system based on the impostors technique. Impostors increase the latency tolerance of an interactive rendering system, which allows us to use the power of a parallel machine even at high resolutions and framerates. Impostors also decrease the required rendering bandwidth, which makes possible the interactive use of a variety of advanced rendering techniques. These techniques are demonstrated by the interactive high-quality rendering of very large detailed models on large distributed-memory parallel machines.
TextRef
Orion Sky Lawlor, "Impostors for Parallel Interactive Computer Graphics", University of Illinois at Urbana-Champaign, December 2004.
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