- ... problem1.1
- Although many
collision detection algorithms use temporal coherence,
they use it only to speed up each timestep. The basic problem
is still posed in terms of timesteps, which are not ideal.
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- ... solvable.1.2
- Consider a surface defined by
a noncomputable function
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- ... factor''1.3
- Ratio of the
volume of the bounding boxes of the smallest and largest object.
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- ... overhead1.4
- Around
25 milliseconds in [#!Hend96!#].
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- ... axis-aligned2.1
- Or in the terminology of [#!Hubbard95!#], isothetic.
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- ... box2.2
- This works because any irrelevant
objects will be ignored by the collision detection subscheme
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- ... RPC3.1
- Remote procedure call,
a standard protocol used by UNIX machines
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- ... processor3.2
- The same concept is
used in most distributed shared memory cache coherence schemes
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- ... ``strategy''3.3
- Several built-in
strategies exist; or a custom strategy can be written
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- ... possible4.1
- The
degree of parallelism is limited by the number of voxels.
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- ... 20004.2
- 195MHz MIPS R10000, IRIX 6.5
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- ... PC4.3
- 400MHz AMD K6-3, Linux 2.4.2
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- ... trianglesA.1
- It is common
to abuse terminology by using ``triangle'' and ``polygon''
interchangeably.
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- ... memoryA.2
- Memory usage is important
because many engineering applications already demand enormous amounts of storage
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- ... accessA.3
- Especially since there will be three
accesses per triangle
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- ... XenonB.5
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- ... K6-3B.6
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- ... K6-3B.7
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- ... 8200B.8
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