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MapFile.h
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/** \file MapFile.h
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* Author: Abhinav S Bhatele
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* Date Created: December 28th, 2006
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*
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* This class is used for dumping maps to a file during a program run
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* and also for loading them for use in initial mapping.
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*/
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#ifndef _MAPFILE_H_
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#define _MAPFILE_H_
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#include "../../include/debug_flags.h"
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#include "charm++.h"
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#include "
load_balance/MapTable.h
"
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class
MapFile
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{
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private
:
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char
* mapName;
// name of the map
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int
numDim;
// number of dimensions in this map
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int
* sizeDim;
// array of size numDim, size of each dimension
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int
numProcs;
// number of processors
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char
* mapOrder;
// is the mapping TXYZ or XYZT
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int
Xmax;
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int
Ymax;
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int
Zmax;
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int
Tmax;
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int
stride;
// stride for non dense indices NOTE evil
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// hardcoding assuming 4D uses stride in inner
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// 2 indices. There should be a stride for
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// each index.
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public
:
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MapFile
(
const
char
* name,
int
numpes);
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MapFile
(
const
char
* name,
int
num,
int
* size,
int
numpes,
const
char
*order,
int
x,
int
y,
int
z,
int
t,
int
stride=1);
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MapFile
();
// default constructor
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~
MapFile
();
// destructor
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void
setSize(
int
num,
int
* size);
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void
setAttributes(
int
num,
int
* size,
char
*order,
int
x,
int
y,
int
z,
int
t,
int
stride);
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void
dumpMap(
MapType2
*map,
char
c);
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void
dumpMap(
MapType3
*map,
char
c);
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void
dumpMap(
MapType4
*map,
char
c);
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void
dumpMapCoords(
MapType2
*map,
char
c);
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void
dumpMapCoords(
MapType3
*map,
char
c);
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void
dumpMapCoords(
MapType4
*map,
char
c);
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int
loadMap(
const
char
*filename,
MapType2
*map);
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int
loadMap(
const
char
*filename,
MapType3
*map);
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int
loadMap(
const
char
*filename,
MapType4
*map);
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};
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#endif
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IntMap2on2
Definition:
IntMap.h:369
IntMap4
Definition:
IntMap.h:26
IntMap3
Definition:
IntMap.h:240
MapTable.h
Author: Eric J Bohm Date Created: June 4th, 2006.
MapFile
Definition:
MapFile.h:16
src_charm_driver
utility
MapFile.h
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