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Data Structures | |
class | BulkAdapt |
This shadow array is attached to a partition to perform bulk adaptivity. More... | |
Functions | |
void | midpoint (double *n1, double *n2, int dim, double *result) |
Find the midpoint between two nodes; store in result. | |
int | getRelNode (int nodeIdx, int *conn, int nodesPerElem) |
void | getRelNodes (int edgeID, int nodesPerElem, int *r1, int *r2) |
int | getEdgeID (int node1, int node2, int nodePerElem, int dim) |
int | getFaceID (int node1, int node2, int node3, int nodesPerElem) |
void | fillNodes (int *relNode, int *nodeIDs, int *conn) |
Fill out the nodes and relative numberings for a tet. | |
void | fillNodes (int *relNode, int n1, int n2, int *conn) |
void midpoint | ( | double * | n1, | |
double * | n2, | |||
int | dim, | |||
double * | result | |||
) |
Find the midpoint between two nodes; store in result.
Definition at line 787 of file bulk_adapt_ops.C.
Referenced by BulkAdapt::edge_bisect_3D(), BulkAdapt::handle_split_3D(), BulkAdapt::one_side_split_2D(), and BulkAdapt::remote_edge_bisect_2D().
Definition at line 793 of file bulk_adapt_ops.C.
Referenced by BulkAdapt::edge_bisect_2D(), BulkAdapt::local_update_asterisk_3D(), BulkAdapt::remote_edge_bisect_2D(), BulkAdapt::update_local_edge_adj(), and BulkAdapt::update_local_face_adj().
Definition at line 804 of file bulk_adapt_ops.C.
Referenced by BulkAdapt::edge_bisect_3D().
Definition at line 826 of file bulk_adapt_ops.C.
Referenced by BulkAdapt::edge_bisect_2D(), BulkAdapt::handle_split_3D(), BulkAdapt::local_update_asterisk_3D(), BulkAdapt::remote_edge_bisect_2D(), BulkAdapt::remote_edgeAdj_add(), BulkAdapt::remote_edgeAdj_replace(), and BulkAdapt::update_local_edge_adj().
Definition at line 861 of file bulk_adapt_ops.C.
Fill out the nodes and relative numberings for a tet.
Definition at line 879 of file bulk_adapt_ops.C.
Referenced by BulkAdapt::handle_split_3D(), BulkAdapt::remote_edgeAdj_add(), and BulkAdapt::remote_edgeAdj_replace().
Definition at line 891 of file bulk_adapt_ops.C.