#include <collide_util.h>
Public Member Functions | |
CollideObjID (int chunk_, int number_, int prio_, int pe_) | |
int | shouldCollide (const CollideObjID &b) const |
Return true if we should be collided with b. | |
Data Fields | |
int | chunk |
int | number |
int | prio |
int | pe |
Definition at line 19 of file collide_util.h.
Definition at line 24 of file collide_util.h.
int CollideObjID::shouldCollide | ( | const CollideObjID & | b | ) | const [inline] |
Return true if we should be collided with b.
This ends up comparing Collision priorities.
Definition at line 31 of file collide_util.h.
References prio.
Referenced by simpleFindCollisions().
Definition at line 21 of file collide_util.h.
Definition at line 22 of file collide_util.h.
Referenced by CollideOctant::findCollisions(), and shouldCollide().
Definition at line 23 of file collide_util.h.
Referenced by threadCollideMgr::collisions(), and threadCollideMgr::sift().